Actually, this is not needed. We can randomly sample K according to, say e^{-x}. For each sampled K, the previous argument shows that the strategy always have non negative pickup, and there are non zero probibility that we will sample K value which will make the pickup strictly positive.
We need to assume a few things. 1. E(X) is unknown. 2. The game player must decide whether to switch before opening the 2nd box.
Provided these assumptions, there is no stratedgy that guarantees expected net gain over 1.5E(X). However, using HF:'s method, the expected net gain over 1.5E(X) is positive so long as X does not reduce the stratedgy to either of the two limits ( all stay or all switch ).www.ddhw.com